going to start contacting some companies and see what can happen. jumping the gun a little bit, without getting everything into a actual presentable doings. but what the hay!
called and emailed Caterpillar yesterday. being there in my own back yard per say. and waiting for a telephone/email back.
will be contacting John Deere tomorrow (friday), due to next nearest company. and would most likely require a half to full day trip (all around) though i am guessing, it is going to require an actual trip to there headquarters, to get anything moving and turning.
been looking at other companies websites and trying to get some idea of there various locations, head quarters, R&D, foundries, assembly plants. and all others require 2 to 3 day trip by vehicle to get to them. and going to hold off from contacting the further out companies.
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been thinking of technical skills of what would be needed. to pull the SSTT off.
computer programer, with skills to program some chips. been thinking of robots / robot chips, that a few companies out there have dedicated the entire company to, in just making chips, software to program, etc... to program things, but not sure if that would actually work. and going to assume some sort of Proprietary software / chips and software... guessing 1 manager, with a small crew to fall back on. to write various routines.
some sort of structural engineer. perhaps someone with back ground with self standing cranes that almost mount directly to a multi story building. or perhaps engineer with background in multi story buildings. better yet someone with background in "bridges" more to the point 1 to 3 people, that could possibly take on the SSTT spine. each one taking on a different design that more suits there knowledge base / experience.
someone that has worked with "tracks" and wheels, and already has good knowledge of stresses / forces the frames and supports and wheels, etc... would need to take. and at same time to keep build up of mud, dust, etc... from destroying things.
someone that is a "tire person" perhaps someone working directly with various tire companies directly. or perhaps bringing in a person directly from a tire company, into the fold. both for AG / R1 tires, to transport tires. and finding both tread and sizes for tires. to deal with transport mode, and field mode for the SSTT, i would imagine, 2 friends that are really dug into "soil" composition. and how various tread patterns and weight come into play. to get the most bite into the soil. going to assume both would work into the "rubber tracks" and tires. for correct tread pattern, thickness of rubber, how bands, etc... would be done. and then narrowing down what might already be out there on the market that might be used to off set price of custom made doings vs what is already out there.
someone that is familiar and hardcore about different types of engines, just not the standard engines in cars/trucks/tractors. but perhaps air plane engines, to other... the physical dimensions of were an engine/engines could be placed has me *cringing* some, vs what is out there on the market. guessing some sort of engine type, getting re-purposed for the SSTT. and either down sized or getting all the new technology added to it, to bring it up to current age doings.
fluid dynamics person. more so with knowledge in hyd pumps/motors, hyd cylinders, and valves. and more to the point what it takes to actually, cut, drill, grind, etc... to make the various pieces. at moment, i am not to thrilled, of what i have seen for internal passages within the various components. it makes me think someone just hodge podge, things together, without taking currents of the hyd oil into consideration. and causing excess heat build up and placing extra stress on components in other areas, i am not sure things could be pulled off. without counting them pennies errr degrees of heat build up. and reducing them as much as possible within reason. to allow for hyd oil cooling to be reduced.
guessing the 3D modeling staff, is upto par in there areas. but some sort of need. to bring in or get them in touch or rather to the point working with others, to cover areas that the 3D staff is not up to par with, on a case by case / individual by individual basis...
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i have been pressing the "implements" off to the side in all my thoughts up to this point. with primary focus on the SSTT (sideways snake train tractor) every implement is going to be different. and at moment, not sure how to even handle implements. good portion most likely i have not really taken time to really sink any thoughts into them. and have for most part, just took them as a no brainier. but i know that is just asking for a train wreck to happen. i am actually more worried about the "conversion" between tillage (plows, discs, rippers, etc..) seeders/planters. but more so worried about switching over to the harvesting.
tillage for most part has one side of things, but harvesting...brings in need for bins to hold the crop, along with moving the crop around the SSTT to get to the bins. and seeders/planters kinda being in the "middle of the 2" (tillage and harvesting).
because of such a wide range of what might attach to the SSTT. at moment. i am more inclined to see about getting some 3D models / variations going just of the SSTT. and then build upon them. to see how various things would attach. and redesigning things that would allow the switching easier overall. it is the full concept of more likely being able to attach things on both the front and rear of the SSTT. vs current age tractors and harvesters that only attach to the rear or front of the machine. without a major few days of changing things over to get the more complex things setup...
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with above stated, i am more inclined to settle with less expertise at the 3D staff. for initial stages of R&D / concept / design. and then as things get narrowed down. bring in the knowledge if needed, to fine tune things. and making sure things work like suppose to. man, that did not come out right. i should say more "wild ideas and everything goes" during initial stages, and as things get re-designed, and narrowing things down to a final design, having others do a peer review perhaps to look things back over and to help fine tune things.
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*rubs chin* start off with a couple folks, or perhaps a large team of folks, and only use a couple folks at a time to hit specific things for the SSTT. for initial concept, to obtain generic data set of "weight, forces, stresses, etc..." and leaving things completely open. during the initial concept. and as pieces / portions get done. getting the various folks to begin to work with each other. so things can be taken into account.
i have absolutely no idea on any sort of time frame on anything so just purely guessing. say 3 to 4 weeks, then stretched out to 3 months. to get past initial design. to point of working SSTT machine. with some basic implements. enough to throw into a simulator.
man.... the part i do not like is the implements / harvester stage. so many "small goals" each goal being for a different type of implement. so many multi tasking doings. and working on different implements at any one time... this alone has me some what worried. and folks falling back. to those that did initial 3D model/s of the SSTT. every implement is going to need to be cross referenced and double / triple checked. any time a small design change happens with the SSTT machine itself.
i take above back. been awhile, since dealing with the various software packages out there. that deal with different revisions and sharing of files between team members. i would imagine and descent size R&D department already has a IT staff on the ball. and things already in place. and various software packages working together. between 3D modeling, animation, simulator, revision software, hierarchy / control / permission software...
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question/s is were would i fit in, into the team. and have companies actually looked into this already, but scrubbed the idea for this or that unknown reason/s...
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posting before i loose everything...