Most tractors with ag tires will slide before they tip over (as I have tested on my own property). That's one thing that most operators don't know about tire designs. But that was my line of work, too.
But, you can figure it out with a few simple steps. You need a tilt table on which to park your tractor with a simulated dummy on it (use your BIL

). You also need a scale capable of measuring the restraint force needed to keep the table from flopping over when you set the table at various angles (not very large ones either). When you have a dozen or so meaurements at lets say 2 - 5 degree increments you have enough data. Did I mention that you need to chain the tractor down vertically and laterally so it is locked in place. We used wood blocks from the table base up to the frame to hold it in an exactly controlled position. Using the data, compute the intercept of tilt angle when the scale data would go to zero (which it does at incipient rollover). From this you can also compute the center of gravity height, and this dimension gives you the info you need to figure out on what sidehill angle and extra sideforce it would take to roll it over. Yes in reality the tires are turning, you may be steering it, you may lean out of the turn, the earth is moving, the moon's gravity is pulling up on you and the sun is moving in the Milky Way. But, you will have a pretty darned close angle to stay away from. Yes you can get closer by steering the wheels and filling the fuel tank and mounting wights higher on the weight bar, but this tilt table technique is in standard use throughout the industry. We used strain gaged chains to tell us when the restraint loads went to zero (indicating rollover). but that's more info that you don't need to get PFC.
That's how you can tell on your particular machine. Like I said before, most tractors will slide down a hill on grass if presented with a large angle. If you trip it though, the angle would be lower. That means, a quick steer angle, hit a rut, jump off the seat, raise the loader, hit a bump, you get the idea...
5, 4, 3, 2, 1, 0. Now all the makebelieve x-spurts can jump in.