the old grind
Elite Member
- Joined
- Jul 21, 2012
- Messages
- 4,412
- Location
- Mid-Michigan
- Tractor
- NH T-1520 HST, NH TC33DA HST, Case DX26 HST, .Terramite T5C, . NH L785
No bullet is ever fired perfectly horizontal (or parallel to line of sight) if gun and target are at the same altitude.

Many don't realize that a bullet/pellet crosses LOS twice. Those that do often sight in so that the high point of trajectory brackets them into a range of distance to be fired at 'point blank' by holding the cross-hairs 'dead on'. The arc of trajectory determines those bracket points and the high point (above LOS) represents roughly half of the 'target circle' a round should land in. The low point within that circle will be somewhat beyond the second crossover point (intersection).
With a typical CF hunting rifle (.30-06, .308, .270, etc) this takes a hundred yards or so. Sighting 2-3" high at 100yd will put one roughly dead-on at 200yd or so and within the target circle somewhat beyond that (say another 50yd). With a pellet gun this happens within feet vs yds but the principle is the same. Because of the LOS's height above the barrel extremely close shots require holding high to compensate for it (up to the first 'crossover point'.)
That a trajectory ever matches line of sight (dead-on) at all ranges is the domain of video games. To those who work out their sight-ins considering all possible shooting distances (feet or yards) much of this is old hat, whether the physics is fully understood or not. Others just ask, but I doubt that any experienced shooter would consider the OP's question a 'dumb' one.
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Wow! 4 posts since I started typing. (good info continues apace.
)

Many don't realize that a bullet/pellet crosses LOS twice. Those that do often sight in so that the high point of trajectory brackets them into a range of distance to be fired at 'point blank' by holding the cross-hairs 'dead on'. The arc of trajectory determines those bracket points and the high point (above LOS) represents roughly half of the 'target circle' a round should land in. The low point within that circle will be somewhat beyond the second crossover point (intersection).
With a typical CF hunting rifle (.30-06, .308, .270, etc) this takes a hundred yards or so. Sighting 2-3" high at 100yd will put one roughly dead-on at 200yd or so and within the target circle somewhat beyond that (say another 50yd). With a pellet gun this happens within feet vs yds but the principle is the same. Because of the LOS's height above the barrel extremely close shots require holding high to compensate for it (up to the first 'crossover point'.)
That a trajectory ever matches line of sight (dead-on) at all ranges is the domain of video games. To those who work out their sight-ins considering all possible shooting distances (feet or yards) much of this is old hat, whether the physics is fully understood or not. Others just ask, but I doubt that any experienced shooter would consider the OP's question a 'dumb' one.
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Wow! 4 posts since I started typing. (good info continues apace.