Giveaway coming soon, what should we give away?

What should we give away

  • One bigger prize

    Votes: 1 2.9%
  • Multiple smaller prizes for more winners

    Votes: 33 97.1%

  • Total voters
    34
   / Giveaway coming soon, what should we give away? #72  
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Screenshot_20251016_083404_Temu.jpg
 
   / Giveaway coming soon, what should we give away? #74  
Ive seen several approaches; from mouse pads, pocket knives, hats, key chains, to stuff like real wood business cards. But, as you point out, most do get lost in the pile of others.

Engineers are notoriously figgity; maybe a key chain, metal rubic cube? Maybe not a rubic, but similar kinda "figit toy"; a laser engraved brass mini ruler. Or those bendable magnet, pen-stylist things?
Hadn't meant to make this thread about my business, but maybe it's useful for @Muhammad. I've taken to including a handful of really nice 5x7 inch graph paper tablets with heavy weight bond paper, which are really handy to keep on your desk for notes, sketches, drawings, whatever. I had noticed years ago that I always liked getting and keeping these myself, esp. when they have nice heavy paper, and always appreciate having graph paper around. So, I figure these are always going to stay on someone's desk, where our logo and company info is at the top of each page.

If someone sent me a stack of nice graph paper note pads with TractorByNet logos at the top, they'd have a place of prominence on my shop bench or toolbox. :D

With engineered, think 13 year old ADHD kid, straddling the line of being on the spectrum :)
Nearly all engineers fall pretty hard into one category or the other, with very few in the middle:

1. Wrench turners. The kid who fixed all the neighbor kids bicycles when they were 10, their friends cars at 18, and could repair a space shuttle with a popsicle stick. Infinitely capable and practical, usually very organized. They just want to pound out each project as quick as possible, to move on to the next.

2. Twiddlers. Full of bright ideas, but lacking organization and/or practical skills to get things efficiently from design phase to production. Their designs are always needing "one more iteration". The old phrase that "sometimes you need to shoot the engineer," uttered by many production managers, came from working with this type.

Both have value when applied correctly, you need both hitters and fielders on every team. In an ideal world, every project would start with a Twiddler, and finish with a Wrench Turner.
 
   / Giveaway coming soon, what should we give away? #78  
One big prize is a letdown for all but one but can’t stand the “everyone gets a trophy” thing either.
I like the pocket knife idea
Truly a one size fits all and a darn handy thing to have.
 
   / Giveaway coming soon, what should we give away? #79  
Hadn't meant to make this thread about my business, but maybe it's useful for @Muhammad. I've taken to including a handful of really nice 5x7 inch graph paper tablets with heavy weight bond paper, which are really handy to keep on your desk for notes, sketches, drawings, whatever. I had noticed years ago that I always liked getting and keeping these myself, esp. when they have nice heavy paper, and always appreciate having graph paper around. So, I figure these are always going to stay on someone's desk, where our logo and company info is at the top of each page.

If someone sent me a stack of nice graph paper note pads with TractorByNet logos at the top, they'd have a place of prominence on my shop bench or toolbox. :D


Nearly all engineers fall pretty hard into one category or the other, with very few in the middle:

1. Wrench turners. The kid who fixed all the neighbor kids bicycles when they were 10, their friends cars at 18, and could repair a space shuttle with a popsicle stick. Infinitely capable and practical, usually very organized. They just want to pound out each project as quick as possible, to move on to the next.

2. Twiddlers. Full of bright ideas, but lacking organization and/or practical skills to get things efficiently from design phase to production. Their designs are always needing "one more iteration". The old phrase that "sometimes you need to shoot the engineer," uttered by many production managers, came from working with this type.

Both have value when applied correctly, you need both hitters and fielders on every team. In an ideal world, every project would start with a Twiddler, and finish with a Wrench Turner.
2.
Perfect may be the enemy of "good enough", but it is the friend of "better". ... I run into too many wrench turner products.
 

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